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Fire Emblem Path Of Radiance

July 19, 2010

in Nintendo GameCube

description Fire Emblem Path Of Radiance

Fire Emblem: Path of Radiance, known in Japan as Fire Emblem: Sōen no Kiseki (ファイアーエムブレム 蒼炎の軌跡, Faiā Emuburemu: Sōen no Kiseki?, lit. “Trail of the Blue Flame”), is a tactical role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo GameCube video game console. The game was released on April 20, 2005 in Japan, October 17, 2005 in North America, November 4, 2005 in Europe and December 1, 2005 in Australia. It is the ninth Fire Emblem series title, and the third Fire Emblem series title to be released in North America and Europe. It was the first Fire Emblem series title to feature voice acting as well as being the first title to be rendered in a three-dimensional, cel-shaded manner. It is also the first Fire Emblem game to be released for a home console in North America, Australia and Europe.

The story is set on the fictional continent of Tellius and is totally unrelated to any of the previous Fire Emblem installments. It introduces a new system for battle preparation as well as a new set of races named laguz (humanoid shapeshifters). A sequel to Fire Emblem: Path of Radiance, Fire Emblem: Radiant Dawn, was released for the Wii in 2007.

Fire Emblem: Path of Radiance averaged 86% on Game Rankings, which makes it the second highest rated Fire Emblem game.[7] In Super Smash Bros. Brawl, the game’s main character, Ike, appears as a playable character.

New race
Fire Emblem: Path of Radiance introduces the laguz changelings—humanoid creatures that transform into powerful animals when their transformation gauge is full. The bar within the transformation gauge increases each turn; the laguz spend roughly an equal amount of time in each form, though the humanoid form can be completely bypassed if the laguz is equipped with a special item. There are three species of laguz which are further divided into three classes each, although not all of them are playable. Beast laguz are divided into cats, tigers, and lions; birds into ravens, hawks, and herons; and dragons are divided into red, white, and black dragons. When in animal form, laguz use the natural weapons of their species—claws for beasts, beaks for birds, and breath attacks for dragons. The natural weapons of a laguz will never break with use, unlike normal weaponry, but laguz do not use manmade weapons and are thus unable to attack when not in animal form. Each laguz species has an elemental weakness: fire for beasts, wind for birds, and thunder for dragons. Birds can fly in either form, but also have the weakness to bows associated with flying units when in animal form.

Unit classes
Fire Emblem: Path of Radianceallows the player to change a unit’s class once he or she reaches a certain level. Unlike previous localized titles, a unit automatically promotes upon reaching level 21. Players can also use the Master Seal item to immediately promote any unit at any point between levels 10 to 20. The laguz cannot promote. Path of Radiance introduces some new classes while omitting some that were present in earlier Fire Emblem installments.There have also been changes to which weapons some classes can wield.

Partner units
Fire Emblem: Path of Radiance introduces partner units who will aid the player’s units in battle. The partner unit phase follows the player phase and is before the enemy and other phases. While partner units cannot be directly controlled by the player, there are options for Ike to give general instructions to them which include roaming, targeting certain locations, halting or avoiding enemies altogether. Some partner units that survive in battle may later become playable units. Tanith has the special ability to call a maximum of six reinforcements to a battle, who appear as partner units from Begnion’s Holy Guard.

Battle preparation
Path of Radiance is the first Fire Emblem game to feature a Base screen along with the “Battle Preparations” screen. Before the Base screen appears, Soren provides information on the previous battle, including the weapons and the distribution of bonus experience and skills. Players can engage in support conversations and “Info” conversations, chapter-specific conversations rated on a scale of one to three stars. One star denotes conversations that provide story background; two stars mark conversations that provide hints on how to proceed in the coming battle, and three stars indicate that the conversation may yield a special ability or new playable character.
rominfo Fire Emblem Path Of Radiance

Fire Emblem Path Of Radiance
Developer(s) Intelligent Systems
Publisher(s) Nintendo
Platform(s) Nintendo GameCube
Series Fire Emblem series
Release date(s) JP April 20, 2005

NA October 17, 2005

PAL November 4, 2005

AUS December 1, 2005

Genre(s) Tactical role-playing game
Mode(s) Single player
Rating(s) CERO: A
ESRB: T
OFLC: M
PEGI: 7+

screenshots Fire Emblem Path Of Radiance

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video Fire Emblem Path Of Radiance

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